Arbiter
The head mistress among the Savants is known as the Arbiter. Possessing vast knowledge on the Great Library and the Cipher, these maidens also wield scythes for protection from close range.
Special Notes: This unit has magical attacks, which always have a high chance of hitting an opponent. This unit’s arcane attack deals tremendous damage to magical creatures, and even some to mundane creatures. This unit is able to slow its enemies, halving their movement speed and attack damage until they end a turn.
Information
Advances from: | Savant |
Advances to: | |
Cost: | 60 |
HP: | 51 |
Movement: | 5 |
XP: | 150 |
Level: | 3 |
Alignment: | neutral |
ID | Arbiter |
Abilities: |
Attacks (damage - count)
scythe melee | 6 - 3 blade | ||
cipher ranged | 9 - 4 arcane | slows magical |
Resistances
blade | 0% | pierce | 0% | |||
---|---|---|---|---|---|---|
impact | 0% | fire | 10% | |||
cold | 10% | arcane | 20% |
Terrain
Movement Cost | |||
---|---|---|---|
Terrain | Defense | ||
Castle | 1 | 60% | |
Cave | 2 | 40% | |
Coastal Reef | 2 | 30% | |
Deep Water | - | 0% | |
Flat | 1 | 40% | |
Forest | 2 | 50% | |
Frozen | 3 | 20% | |
Hills | 2 | 50% | |
Mountains | 3 | 60% | |
Mushroom Grove | 2 | 50% | |
Sand | 2 | 30% | |
Shallow Water | 3 | 20% | |
Swamp | 3 | 20% | |
Unwalkable | - | 0% | |
Village | 1 | 60% |