Sentry
Generals and other superior military commanders of the human armies have realised that equipping soldiers solely for offensive combat would create a bias in their armies. Thus, some soldiers have undertaken the role of defenders: they are more heavily-armoured, but have less mobility.
Special Notes: The steadiness of this unit reduces damage from some attacks, but only while defending.
Information
Advances from: | Infantryman |
Advances to: | Custodian |
Cost: | 27 |
HP: | 52 |
Movement: | 4 |
XP: | 78 |
Level: | 2 |
Alignment: | lawful |
ID | Sentry |
Abilities: | steadfast |
Attacks (damage - count)
glaive melee | 11 - 3 blade |
Resistances
blade | 20% | pierce | 10% | |||
---|---|---|---|---|---|---|
impact | 20% | fire | 0% | |||
cold | 0% | arcane | 20% |
Terrain
Movement Cost | |||
---|---|---|---|
Terrain | Defense | ||
Castle | 1 | 60% | |
Cave | 2 | 40% | |
Coastal Reef | 2 | 30% | |
Deep Water | - | 0% | |
Flat | 1 | 40% | |
Forest | 2 | 50% | |
Frozen | 3 | 20% | |
Hills | 2 | 50% | |
Mountains | 3 | 60% | |
Mushroom Grove | 2 | 50% | |
Sand | 2 | 30% | |
Shallow Water | 3 | 20% | |
Swamp | 3 | 20% | |
Unwalkable | - | 0% | |
Village | 1 | 60% |