Custodian
Elite defenders of the cities of humanity are a marvel to behold. Armed with towering shields and razor-sharp glaives, the Custodians will hold off adversaries until reinforcements arrive or until they are eventually conquered.
Special Notes: The steadiness of this unit reduces damage from some attacks, but only while defending. This unit is able to slow its enemies, halving their movement speed and attack damage until they end a turn.
Information
Advances from: | Sentry |
Advances to: | |
Cost: | 49 |
HP: | 72 |
Movement: | 4 |
XP: | 150 |
Level: | 3 |
Alignment: | lawful |
ID | Custodian |
Abilities: | steadfast |
Attacks (damage - count)
glaive melee | 15 - 3 blade | ||
shield melee | 12 - 2 impact | slows |
Resistances
blade | 20% | pierce | 10% | |||
---|---|---|---|---|---|---|
impact | 20% | fire | 10% | |||
cold | 10% | arcane | 20% |
Terrain
Movement Cost | |||
---|---|---|---|
Terrain | Defense | ||
Castle | 1 | 60% | |
Cave | 2 | 40% | |
Coastal Reef | 2 | 30% | |
Deep Water | - | 0% | |
Flat | 1 | 40% | |
Forest | 2 | 50% | |
Frozen | 3 | 20% | |
Hills | 2 | 50% | |
Mountains | 3 | 60% | |
Mushroom Grove | 2 | 50% | |
Sand | 2 | 30% | |
Shallow Water | 3 | 20% | |
Swamp | 3 | 20% | |
Unwalkable | - | 0% | |
Village | 1 | 60% |