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Wyrd

(image)

Generally the stronger witches live deeper in the jungle. There they grow mushrooms to leach trees for strength to provide them with power. This makes them considerably stronger than those who have to try to catch children or steal babies but it does not make them lose their taste for blood.

Information

Advances from: Swamp Witch
Advances to: Sorceress
Cost: 30
HP: 38
Movement: 5
XP: 100
Level: 2
Alignment: chaotic
IDEFM_Wyrd
Abilities: Decay, self-heal

Attacks (damage - count)

(image)knife
melee
3 - 5
blade
(image)jida
ranged
11 - 3
arcane
magical

Resistances

(icon) blade0% (icon) pierce0%
(icon) impact0% (icon) fire0%
(icon) cold0% (icon) arcane20%
 

Terrain

Movement Cost
TerrainDefense
(icon) Castle160%
(icon) Cave330%
(icon) Coastal Reef240%
(icon) Deep Water9910%
(icon) Flat150%
(icon) Forest170%
(icon) Frozen320%
(icon) Hills260%
(icon) Mountains370%
(icon) Mushroom Grove260%
(icon) Sand240%
(icon) Shallow Water330%
(icon) Swamp250%
(icon) Unwalkable9910%
(icon) Village160%