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Wesnoth Units database

Viper

(image)

The jungle tribes have never objected to using poison in war. Warriors who use poison are called vipers. Vipers traditional method of delivering poison is via blades on a long whip. Once they have successfully poisoned their foe the viper will attempt to avoid their enemy till the poison does its work.

Information

Advances from:
Advances to: Serpent
Cost: 15
HP: 28
Movement: 6
XP: 30
Level: 1
Alignment: chaotic
IDEFM_Viper
Abilities: self-heal

Attacks (damage - count)

(image)whip
melee
2 - 2
blade
firststrike
poison

Resistances

(icon) blade-30% (icon) pierce-20%
(icon) impact-20% (icon) fire0%
(icon) cold0% (icon) arcane20%
 

Terrain

Movement Cost
TerrainDefense
(icon) Castle170%
(icon) Cave250%
(icon) Coastal Reef250%
(icon) Deep Water-0%
(icon) Flat160%
(icon) Forest170%
(icon) Frozen240%
(icon) Hills270%
(icon) Mountains370%
(icon) Mushroom Grove270%
(icon) Sand240%
(icon) Shallow Water240%
(icon) Swamp240%
(icon) Unwalkable-0%
(icon) Village170%