Catamaran
Cannoes are swift vessels but the lack of stability makes them chancy to fight in. To correct this two of them can be linked together without slowing it down.
Information
Advances from: | Canoe |
Advances to: | |
Cost: | 22 |
HP: | 46 |
Movement: | 6 |
XP: | 150 |
Level: | 2 |
Alignment: | chaotic |
ID | EFM_Catamaran |
Abilities: |
Attacks (damage - count)
spear melee | 5 - 3 pierce | ||
javelin ranged | 6 - 4 pierce |
Resistances
blade | 10% | pierce | 30% | |||
---|---|---|---|---|---|---|
impact | 0% | fire | -20% | |||
cold | 0% | arcane | 20% |
Terrain
Movement Cost | |||
---|---|---|---|
Terrain | Defense | ||
Castle | 1 | 40% | |
Cave | 4 | 20% | |
Coastal Reef | 2 | 60% | |
Deep Water | 1 | 40% | |
Flat | 3 | 20% | |
Forest | 3 | 30% | |
Frozen | 4 | 10% | |
Hills | 3 | 30% | |
Mountains | 4 | 30% | |
Mushroom Grove | 3 | 20% | |
Sand | 2 | 20% | |
Shallow Water | 1 | 50% | |
Swamp | 1 | 60% | |
Unwalkable | 99 | 20% | |
Village | 1 | 40% |