Tribesman
The darklanders may live deep in the jungle but they are skilled metal workers and most tribes have a substantial store of weapons with which the menfolk of the tribe can defend themselves in times of need. The lifestyle of the darklands ensures that pretty much every able man is a capable warrior when this time arrives.
Information
Advances from: | |
Advances to: | Militia Guerrilla |
Cost: | 13 |
HP: | 32 |
Movement: | 5 |
XP: | 40 |
Level: | 1 |
Alignment: | chaotic |
ID | EFM_Tribesman |
Abilities: |
Attacks (damage - count)
sword melee | 7 - 3 blade |
Resistances
blade | 0% | pierce | 0% | |||
---|---|---|---|---|---|---|
impact | 0% | fire | 0% | |||
cold | 0% | arcane | 20% |
Terrain
Movement Cost | |||
---|---|---|---|
Terrain | Defense | ||
Castle | 1 | 60% | |
Cave | 3 | 30% | |
Coastal Reef | 2 | 30% | |
Deep Water | - | 0% | |
Flat | 1 | 40% | |
Forest | 1 | 60% | |
Frozen | 2 | 30% | |
Hills | 2 | 50% | |
Mountains | 3 | 60% | |
Mushroom Grove | 2 | 50% | |
Sand | 2 | 30% | |
Shallow Water | 3 | 20% | |
Swamp | 2 | 30% | |
Unwalkable | - | 0% | |
Village | 1 | 60% |