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Sorcerer

(image)

Sorcerers are not common among the imperialists who generally dislike the idea of a power so hard to regulate and control but on the occasion where one earns the protection of a powerful patron who'll provide them with time to experiment they can become a devastating arm to that mans ambitions.

Information

Advances from:
Advances to:
Cost: 50
HP: 55
Movement: 5
XP: 180
Level: 3
Alignment: lawful
IDEFM_PL_Sorcerer
Abilities:

Attacks (damage - count)

(image)summon
ranged
60 - 1
insects
magical

Resistances

(icon) blade0% (icon) pierce0%
(icon) impact0% (icon) fire0%
(icon) cold0% (icon) arcane20%
 

Terrain

Movement Cost
TerrainDefense
(icon) Castle160%
(icon) Cave240%
(icon) Coastal Reef230%
(icon) Deep Water-0%
(icon) Flat140%
(icon) Forest250%
(icon) Frozen320%
(icon) Hills250%
(icon) Mountains360%
(icon) Mushroom Grove250%
(icon) Sand230%
(icon) Shallow Water320%
(icon) Swamp320%
(icon) Unwalkable-0%
(icon) Village160%