Sorcerer
Sorcerers are not common among the imperialists who generally dislike the idea of a power so hard to regulate and control but on the occasion where one earns the protection of a powerful patron who'll provide them with time to experiment they can become a devastating arm to that mans ambitions.
Information
Advances from: | |
Advances to: | |
Cost: | 50 |
HP: | 55 |
Movement: | 5 |
XP: | 180 |
Level: | 3 |
Alignment: | lawful |
ID | EFM_PL_Sorcerer |
Abilities: |
Attacks (damage - count)
summon ranged | 60 - 1 insects | magical |
Resistances
blade | 0% | pierce | 0% | |||
---|---|---|---|---|---|---|
impact | 0% | fire | 0% | |||
cold | 0% | arcane | 20% |
Terrain
Movement Cost | |||
---|---|---|---|
Terrain | Defense | ||
Castle | 1 | 60% | |
Cave | 2 | 40% | |
Coastal Reef | 2 | 30% | |
Deep Water | - | 0% | |
Flat | 1 | 40% | |
Forest | 2 | 50% | |
Frozen | 3 | 20% | |
Hills | 2 | 50% | |
Mountains | 3 | 60% | |
Mushroom Grove | 2 | 50% | |
Sand | 2 | 30% | |
Shallow Water | 3 | 20% | |
Swamp | 3 | 20% | |
Unwalkable | - | 0% | |
Village | 1 | 60% |