Immortal Knight

(image)

Once great warriors across the plains, these mounted riders atop their skeletal horses were raised from the ground by unholy magic to spread fear and destruction.

Special Notes: Using a charging attack doubles both damage dealt and received; this does not affect defensive retaliation.

 

Information

Advances from: Immortal Horseman
Advances to:
Cost: 35
HP: 48
Moves: 7
XP: 150
Level: 2
Alignment: chaotic
Id: Immortal Knight
Abilities:

Attacks (damage × count)

(image)sword
melee
12 × 4
blade
(image)lance
melee
14 × 2
pierce
charge
(image)trample
melee
5 × 3
impact
charge

Resistances

(icon) blade10% (icon) pierce30%
(icon) impact10% (icon) fire-20%
(icon) cold60% (icon) arcane0%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave240%
(icon) Coastal Reef230%
(icon) Deep Water310%
(icon) Flat140%
(icon) Forest250%
(icon) Frozen230%
(icon) Fungus260%
(icon) Hills250%
(icon) Mountains360%
(icon) Sand230%
(icon) Shallow Water220%
(icon) Swamp230%
(icon) Unwalkable0%
(icon) Village160%
Last updated on Fri Apr 20 13:01:33 2018.