Underness Guard

(image)

They are to guard the prisons and the people in the Underness, and they are the ones who are sent 'upstairs' to the ground, if something nasty is going on.

 

Information

Advances from:
Advances to:
Cost: 500
HP: 80
Moves: 4
XP: 200
Level: 4
Alignment: chaotic
Id: Guard FoD
Abilities: regenerates, steadfast, leadership, skirmisher

Attacks (damage × count)

(image)sword
melee
8 × 5
blade
(image)mace
melee
40 × 1
impact
(image)antlers
melee
25 × 2
pierce

Resistances

(icon) blade0% (icon) pierce0%
(icon) impact0% (icon) fire0%
(icon) cold0% (icon) arcane20%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave240%
(icon) Coastal Reef230%
(icon) Deep Water0%
(icon) Flat140%
(icon) Forest250%
(icon) Frozen320%
(icon) Fungus250%
(icon) Hills250%
(icon) Mountains360%
(icon) Sand230%
(icon) Shallow Water320%
(icon) Swamp320%
(icon) Unwalkable0%
(icon) Village160%
Last updated on Fri Apr 20 12:53:45 2018.