Deep One Hunter

(image)

Their predominant color is a greyish-green. Their dark expresionless staring faces, fool many into believe these creatures are un-intellegent. Yet the Deep Ones are powerful foes and as crafty as they are malign. The Hunter stalks his prey hiding in the depths of the water and attacking outward with deadly power. They are the blasphemous fish-frogs of the nameless design - living and horrible.

Special Notes: The victims of this unit’s poison will continually take damage until they can be cured in town or by a unit which cures.When in the water this unit will remain undetected by its enemies. Enemies can only see this unit while it is in the water if they have units next to it. The first enemy to discover this unit imediately losses all its remaining movement. During battle, this unit can drain life from victims to renew its own health.

(portrait)

Information

Advances from: Deep One Hybrid
Advances to: Deep One Cthulhu
Cost: 28
HP: 39
Moves: 6
XP: 78
Level: 2
Alignment: chaotic
Id: Deep One Hunter
Abilities: water ambush

Attacks (damage × count)

(image)fangs
melee
6 × 3
blade
poison
(image)gaze
ranged
6 × 2
cold
drains

Resistances

(icon) blade100% (icon) pierce100%
(icon) impact100% (icon) fire100%
(icon) cold100% (icon) arcane100%

Terrain

TerrainMovement CostDefense
(icon) Castle0%
(icon) Cave0%
(icon) Coastal Reef0%
(icon) Deep Water0%
(icon) Flat0%
(icon) Forest0%
(icon) Frozen0%
(icon) Fungus0%
(icon) Hills0%
(icon) Mountains0%
(icon) Sand0%
(icon) Shallow Water0%
(icon) Swamp0%
(icon) Unwalkable0%
(icon) Village0%
Last updated on Fri Apr 20 12:00:42 2018.