Deep One Cultist

(image)

Their predominant color is a greyish-green. Their dark expresionless staring faces, fool many into believe these creatures are un-intellegent. Yet the Deep Ones are powerful foes and as crafty as they are malign. The Hunter stalks his prey hiding in the depths of the water and attacking outward with deadly power. They are the blasphemous fish-frogs of the nameless design - living and horrible.

Special Notes: This unit is able to slow its enemies, halving their movement speed and attack damage until they end a turn. This unit has magical attacks, which always have a high chance of hitting an opponent. During battle, this unit can drain life from victims to renew its own health.

(portrait)

Information

Advances from:
Advances to: Deep One Enchanter
Cost: 17
HP: 24
Moves: 5
XP: 52
Level: 1
Alignment: chaotic
Id: Deep One Cultist
Abilities: submerge

Attacks (damage × count)

(image)fangs
melee
2 × 1
blade
slows
(image)magic beam
ranged
10 × 1
cold
magical
drains

Resistances

(icon) blade100% (icon) pierce100%
(icon) impact100% (icon) fire100%
(icon) cold100% (icon) arcane100%

Terrain

TerrainMovement CostDefense
(icon) Castle0%
(icon) Cave0%
(icon) Coastal Reef0%
(icon) Deep Water0%
(icon) Flat0%
(icon) Forest0%
(icon) Frozen0%
(icon) Fungus0%
(icon) Hills0%
(icon) Mountains0%
(icon) Sand0%
(icon) Shallow Water0%
(icon) Swamp0%
(icon) Unwalkable0%
(icon) Village0%
Last updated on Fri Apr 20 12:00:43 2018.