Lunar Frogman / Frogman

(image) (image)





Special Notes: The victims of this unit’s poison will continually take damage until they can be cured in town or by a unit which cures. This unit can move unseen in deep water, requiring no air from the surface.

 
 

Information

Advances from: Lunar Invader
Advances to:
Cost: 35
HP: 54
Moves: 7
XP: 120
Level: 3
Alignment: chaotic
Id: Tri_Green_Frogman
Abilities: submerge

Attacks (damage × count)

(image)dagger
melee
9 × 3
blade
(image)electric trident
melee
14 × 2
arcane
poison

Resistances

(icon) blade20% (icon) pierce10%
(icon) impact10% (icon) fire0%
(icon) cold0% (icon) arcane20%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave240%
(icon) Coastal Reef230%
(icon) Deep Water10%
(icon) Flat140%
(icon) Forest250%
(icon) Frozen320%
(icon) Fungus250%
(icon) Hills250%
(icon) Mountains360%
(icon) Sand230%
(icon) Shallow Water120%
(icon) Swamp120%
(icon) Unwalkable0%
(icon) Village160%
Last updated on Fri Apr 20 12:43:57 2018.