Rifleman

(image)

One of the biggest developments in forearm technology was the creation of rifling. Rifled guns have spiral grooves down the barrel, these make the bullet spin as it goes, giving it a more stable and accurate flight. Early rifles have a tradeoff, however, being slower to reload and unable to hold bayonets.

Special Notes: This units makes accurate attacks on offense, which adds a 10% chance to hit.

(portrait)

Information

Advances from: Soldier
Advances to:
Cost: 33
HP: 50
Moves: 5
XP: 93
Level: 2
Alignment: lawful
Id: Rifleman
Abilities:

Attacks (damage × count)

(image)knife
melee
6 × 3
blade
(image)rifle
ranged
30 × 1
pierce
accurate

Resistances

(icon) blade0% (icon) pierce0%
(icon) impact0% (icon) fire0%
(icon) cold0% (icon) arcane20%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave240%
(icon) Coastal Reef230%
(icon) Deep Water0%
(icon) Flat140%
(icon) Forest250%
(icon) Frozen320%
(icon) Fungus250%
(icon) Hills250%
(icon) Mountains360%
(icon) Sand230%
(icon) Shallow Water320%
(icon) Swamp320%
(icon) Unwalkable0%
(icon) Village160%
Last updated on Fri Apr 20 12:18:57 2018.