Minuteman

(image)

When the call to arms goes out, the Minutemen are the first to answer. Minutemen are considered elite among other militia fighters, reputedly being able to dress and arm within a minute when warnings sound. They make for good screening troops, being rather speedy for foot soldiers and always able to get the first shot off.

Special Notes: The length of this unit’s weapon allows it to strike first in melee, even in defense.

 

Information

Advances from: Militiaman
Advances to:
Cost: 21
HP: 30
Moves: 7
XP: 23
Level: 1
Alignment: lawful
Id: Minuteman
Abilities:

Attacks (damage × count)

(image)dagger
melee
4 × 3
blade
(image)musket
ranged
10 × 2
pierce
first strike

Resistances

(icon) blade0% (icon) pierce0%
(icon) impact0% (icon) fire0%
(icon) cold0% (icon) arcane20%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave240%
(icon) Coastal Reef230%
(icon) Deep Water0%
(icon) Flat140%
(icon) Forest250%
(icon) Frozen320%
(icon) Fungus250%
(icon) Hills250%
(icon) Mountains360%
(icon) Sand230%
(icon) Shallow Water320%
(icon) Swamp320%
(icon) Unwalkable0%
(icon) Village160%
Last updated on Fri Apr 20 12:18:58 2018.