Ranger

(image)

Not all those drawn the the druidic sect are suited for magical training. However, the cult still needs fighters and men-at-arms to do their bidding. The fighting members of the sect shun the use of ranged weapons, preferring to perfect the use of the sword in combat.

(portrait)

Information

Advances from: Enforcer
Advances to:
Cost: 45
HP: 60
Moves: 6
XP: 100
Level: 3
Alignment: chaotic
Id: Cultist_Ranger
Abilities: ambush, leadership

Attacks (damage × count)

(image)sword
melee
9 × 4
blade
(image)knife
ranged
4 × 3
blade
poison

Resistances

(icon) blade0% (icon) pierce0%
(icon) impact0% (icon) fire0%
(icon) cold0% (icon) arcane20%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave240%
(icon) Coastal Reef230%
(icon) Deep Water0%
(icon) Flat140%
(icon) Forest160%
(icon) Frozen320%
(icon) Fungus250%
(icon) Hills160%
(icon) Mountains360%
(icon) Sand230%
(icon) Shallow Water250%
(icon) Swamp250%
(icon) Unwalkable0%
(icon) Village160%
Last updated on Fri Apr 20 13:14:14 2018.