Bloodguard

(image)

Not all those drawn the the druidic sect are suited for magical training. However, the cult still needs fighters and men-at-arms to do their bidding. The fighting members of the sect shun the use of most ranged weapons, preferring to perfect the use of the sword in combat.

(portrait)

Information

Advances from:
Advances to: Enforcer
Cost: 15
HP: 36
Moves: 5
XP: 38
Level: 1
Alignment: chaotic
Id: Cultist_Bloodguard
Abilities:

Attacks (damage × count)

(image)sword
melee
6 × 3
blade
(image)knife
ranged
3 × 1
blade

Resistances

(icon) blade0% (icon) pierce0%
(icon) impact0% (icon) fire0%
(icon) cold0% (icon) arcane20%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave240%
(icon) Coastal Reef230%
(icon) Deep Water0%
(icon) Flat140%
(icon) Forest160%
(icon) Frozen320%
(icon) Fungus250%
(icon) Hills260%
(icon) Mountains360%
(icon) Sand230%
(icon) Shallow Water220%
(icon) Swamp220%
(icon) Unwalkable0%
(icon) Village160%
Last updated on Fri Apr 20 13:14:17 2018.