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- Build Report
Magier-Anführer
Dieser Magier hat Erfahrung darin, andere Einheiten anzuführen. Level 1 Einheiten kämpfen effektiver, wenn sie auf einem angrenzendem Feld stehen.
Information
Advances from: | Junger Magier |
---|---|
Advances to: | Magier-Heerführer |
Cost: | 60 |
HP: | 42 |
Moves: | 6 |
XP: | 100 |
Stufe: | 2 |
Tag-/Nachteinfluss: | neutral |
Id: | Mage Leader |
Abilities: | Führungsqualitäten |
Attacks (damage × count)
Stab | Wucht | 5 × 2 | Nahkampf | ||
Feuerball | Feuer | 8 × 4 | Fernkampf | (Magie) |
Resistenzen
Klinge | 0% | Stich | 0% | |||
---|---|---|---|---|---|---|
Wucht | 0% | Feuer | 0% | |||
Kälte | 0% | Arkan | 10% |
Terrain
Terrain | Movement Cost | Defense | |
---|---|---|---|
Burg | 1 | 60% | |
Dorf | 1 | 60% | |
Flachland | 1 | 40% | |
Gebirge | 3 | 60% | |
Gefroren | 3 | 20% | |
Höhle | 2 | 40% | |
Hügel | 2 | 50% | |
Küstennahes Riff | 2 | 30% | |
Pilzhain | 2 | 50% | |
Sand | 2 | 30% | |
Seichtes Wasser | 3 | 20% | |
Sumpf | 3 | 20% | |
Tiefes Wasser | ‒ | 0% | |
Unbegehbar | ‒ | 0% | |
Unechter Schleier der Finsternis | ‒ | 0% | |
Wald | 2 | 50% |
Last updated on Wed Dec 25 02:55:49 2024.