Guerilla

(image)

Guerrillas engage in small-group warfare, specializing in sabotage and ambush tactics, particularly effective under cover of night. Their agility and knowledge of local terrain enable them to strike swiftly and vanish, disrupting larger, conventional forces and maintaining prolonged resistance in asymmetrical warfare.

 

Information

Advances from: Militia
Advances to: Partisan
Cost: 14
HP: 30
Moves: 7
XP: 35
Level: 1
Alignment: chaotic
Id: 18thCent_C1_Guerilla
Abilities: ambush

Attacks (damage × count)

(image)sabotage(fire attack) fire4 × 2(melee attack) melee(backstab, poison)
(image)musket(pierce attack) pierce5 × 2(ranged attack) ranged(slows)

Resistances

(icon) blade-30% (icon) pierce-20%
(icon) impact-20% (icon) fire0%
(icon) cold0% (icon) arcane10%

Terrain

TerrainMovement CostDefense
(icon) Castle170%
(icon) Cave250%
(icon) Coastal Reef250%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat160%
(icon) Forest270%
(icon) Frozen240%
(icon) Fungus270%
(icon) Hills270%
(icon) Mountains370%
(icon) Sand240%
(icon) Shallow Water240%
(icon) Swamp240%
(icon) Unwalkable0%
(icon) Village170%
Last updated on Wed Nov 6 02:47:43 2024.