Chasseur

(image)

Mounted infantry combines the mobility of horses with the ability to fight on foot. They swiftly move across the battlefield, dismounting to engage in combat when necessary. This versatility allows them to exploit terrain and surprise the enemy, offering the advantages of cavalry and infantry in a single unit.

Chasseurs excels in forest combat, using trees for cover to hunt, ambush, and harass enemy forces effectively. Their expertise in navigating dense foliage allows for stealthy maneuvers and surprise attacks, making them formidable opponents in woodland environments where they can leverage their knowledge of terrain to gain tactical advantage.

 

Information

Advances from: Marksman of the 1st
Advances to:
Cost: 66
HP: 59
Moves: 11
XP: 150
Level: 3
Alignment: neutral
Id: 18thCent_B3_Chasseur
Abilities: ambush

Attacks (damage × count)

(image)butt stroke(impact attack) impact8 × 4(melee attack) melee
(image)carbine(pierce attack) pierce11 × 4(ranged attack) ranged(slows)

Resistances

(icon) blade0% (icon) pierce0%
(icon) impact0% (icon) fire0%
(icon) cold0% (icon) arcane-10%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave330%
(icon) Coastal Reef230%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest170%
(icon) Frozen230%
(icon) Fungus250%
(icon) Hills250%
(icon) Mountains260%
(icon) Sand240%
(icon) Shallow Water230%
(icon) Swamp240%
(icon) Unwalkable0%
(icon) Village160%
Last updated on Wed Nov 20 02:50:38 2024.