Assassin Grandmaster

(image)

This unit is from the Rashy Era. Its coding and art were done by Vyncyn.

Assassin Grandmasters have trained their whole live to become the perfect killers. They know how to hide and sneak and most importantly, how to kill. The Grandmasters can use poison to weaken and swords to kill, but the most remarkable ability is to murder the target with a single strike from the shadows.

 

Information

Advances from:
Advances to:
Cost: 70
HP: 60
Moves: 6
XP: 40
Level: 5
Alignment: chaotic
Id: AE_rhy_de_GreatassassinB
Abilities: sneaking, skirmisher, bounty

Attacks (damage × count)

(image)dagger(blade attack) blade9 × 3(melee attack) melee(backstab)
(image)deathstrike(pierce attack) pierce20 × 1(melee attack) melee(deathstrike, disengage)
(image)sword(blade attack) blade10 × 4(melee attack) melee
(image)dagger(blade attack) blade7 × 4(ranged attack) ranged(poison)

Resistances

(icon) blade-20% (icon) pierce-10%
(icon) impact-10% (icon) fire0%
(icon) cold20% (icon) arcane-10%

Terrain

TerrainMovement CostDefense
(icon) Castle170%
(icon) Cave160%
(icon) Coastal Reef250%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat160%
(icon) Forest170%
(icon) Frozen250%
(icon) Fungus170%
(icon) Hills160%
(icon) Mountains270%
(icon) Sand240%
(icon) Shallow Water240%
(icon) Swamp250%
(icon) Unwalkable0%
(icon) Village170%
Last updated on Thu Oct 31 03:34:46 2024.