Dark Hunter

(image)

This unit is from The Era of Magic. Its coding and art were done by inferno8.

Dark hunters embody everything that Tharis stands for - stealthy, deadly, and unrelenting. They move with a quiet grace, striking from the shadows like ghosts, taking down unsuspecting foes with ease. Their training allows them to exploit any weakness in their opponents' defenses, whether it be a gap in their formation or a momentary lapse in concentration. Against living enemies, they are a serious threat. However, their effectiveness against non-living enemies is more limited, as they are immune to the poisoned thrown daggers favored by dark hunters themselves. Despite this limitation, they remain one of the most feared and respected warrior classes in all of Tharis

 

Information

Advances from:
Advances to: Great Hunter, Dark Assassin
Cost: 18
HP: 30
Moves: 6
XP: 42
Level: 1
Alignment: chaotic
Id: AE_mag_Dark_Hunter_rpg
Abilities:

Attacks (damage × count)

(image)knives(blade attack) blade6 × 2(melee attack) melee(backstab)
(image)knives(pierce attack) pierce7 × 2(ranged attack) ranged(poison, marksman)

Resistances

(icon) blade-20% (icon) pierce-20%
(icon) impact10% (icon) fire-10%
(icon) cold30% (icon) arcane0%

Terrain

TerrainMovement CostDefense
(icon) Castle170%
(icon) Cave160%
(icon) Coastal Reef240%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat160%
(icon) Forest270%
(icon) Frozen240%
(icon) Fungus170%
(icon) Hills170%
(icon) Mountains270%
(icon) Sand240%
(icon) Shallow Water240%
(icon) Swamp240%
(icon) Unwalkable0%
(icon) Village170%
Last updated on Thu Dec 19 03:27:30 2024.