Master Mage

(image)

This unit is from The Era of Magic. Its coding and art were done by inferno8.

Though not as skilled with each element as the Elemental Masters, Master Magi have decent knowledge of most kinds of magic, giving them a lot of options in terms of spellcasting. When attacked, Master Magi create an energy shield around themselves, which absorbs some of the incoming damage.

(portrait)

Information

Advances from: Sorcerer
Advances to: Master of Elements, Guru of Magic
Cost: 65
HP: 56
Moves: 5
XP: 210
Level: 3
Alignment: neutral
Id: AE_mag_Mastermage_rpg
Abilities:

Attacks (damage × count)

(image)magic touch(impact attack) impact8 × 2(melee attack) melee(magical)
(image)icicles(cold attack) cold4 × 6(ranged attack) ranged(magical)
(image)fireball(fire attack) fire11 × 4(ranged attack) ranged(magical)
(image)lightning(arcane attack) arcane17 × 1(ranged attack) ranged(magical)

Resistances

(icon) blade0% (icon) pierce0%
(icon) impact0% (icon) fire0%
(icon) cold0% (icon) arcane20%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave240%
(icon) Coastal Reef230%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest250%
(icon) Frozen320%
(icon) Fungus250%
(icon) Hills250%
(icon) Mountains360%
(icon) Sand230%
(icon) Shallow Water320%
(icon) Swamp320%
(icon) Unwalkable0%
(icon) Village160%
Last updated on Thu Apr 25 03:52:25 2024.