Air Avatar

(image)

This unit is from The Era of Magic. Its coding and art were done by inferno8.

Air avatars have distinguished themselves from mere elementals, developing into stormy vortexes, wind and dark clouds circulating inside and outside itself. Avatars have transformed into breathing tempests. Gaining a more substantial body, avatars are less susceptible the common weaponry of swords and arrows. Air avatars guide themselves with the currents they have created, drifting from place to place, crackling with lightning from within their ethereal innards.

 

Information

Advances from: Air Elemental, Dimensional Gate II
Advances to: Air God
Cost: 36
HP: 32
Moves: 7
XP: 101
Level: 2
Alignment: neutral
Id: AE_mag_Air_Avatar
Abilities: skirmisher, regenerates +6

Attacks (damage × count)

(image)hurricane(impact attack) impact8 × 2(melee attack) melee(marksman)
(image)lightning(arcane attack) arcane9 × 3(ranged attack) ranged(marksman)

Resistances

(icon) blade40% (icon) pierce55%
(icon) impact40% (icon) fire5%
(icon) cold5% (icon) arcane60%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave140%
(icon) Coastal Reef160%
(icon) Deep Water160%
(icon) Fake Shroud0%
(icon) Flat160%
(icon) Forest160%
(icon) Frozen160%
(icon) Fungus140%
(icon) Hills160%
(icon) Mountains160%
(icon) Sand160%
(icon) Shallow Water160%
(icon) Swamp160%
(icon) Unwalkable160%
(icon) Village160%
Last updated on Thu Nov 21 03:31:44 2024.