Cyclops Necromancer

(image)

This unit is from The Era of Magic. Its coding and art were done by inferno8.

Destroyer 'necromancers' are not to be mistaken with lich of any kind, for they do not possess any semblance of willpower of their past self, nor soul or mind. These long dead masters of the undead support the destroyer dark forces with an untold supply of corpses from past conquests... or maybe not so old battles. The only certainty is death on their wake.

 

Information

Advances from: Greater Cyclops Skeleton
Advances to:
Cost: 65
HP: 58
Moves: 6
XP: 150
Level: 3
Alignment: neutral
Id: AE_mag_Cyclops_Necromancer_rpg
Abilities: heals undead +8, awe 1, fungal regeneration +5, dummy

Attacks (damage × count)

(image)cursed dagger(blade attack) blade6 × 4(melee attack) melee(plague)
(image)gaze(cold attack) cold26 × 1(ranged attack) ranged(plague, magical)
(image)gaze(arcane attack) arcane14 × 2(ranged attack) ranged(plague, magical)

Resistances

(icon) blade50% (icon) pierce40%
(icon) impact10% (icon) fire20%
(icon) cold20% (icon) arcane0%

Terrain

TerrainMovement CostDefense
(icon) Castle150%
(icon) Cave240%
(icon) Coastal Reef320%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat130%
(icon) Forest240%
(icon) Frozen420%
(icon) Fungus240%
(icon) Hills340%
(icon) Mountains0%
(icon) Sand220%
(icon) Shallow Water410%
(icon) Swamp410%
(icon) Unwalkable0%
(icon) Village140%
Last updated on Thu Dec 19 03:26:46 2024.