Quenoth-Krieger
When compared to a spear, a glaive is often a shorter weapon with less reach, but more versatile in use. An experienced fighter can use the head to hook or pin enemy weapons and strike from unusual angles, allowing them to catch an unwary opponent by surprise. In formation, Quenoth Warriors bear these somewhat unorthodox weapons to both strike with great power and to support their nearby brethren.
Information
Advances from: | Quenoth-Kämpfer, Quenoth-Kämpfer, Quenoth-Kämpfer, Quenoth-Kämpfer, Quenoth-Kämpfer, Quenoth-Kämpfer, Quenoth-Kämpfer, Quenoth-Kämpfer, Quenoth-Kämpfer, Quenoth-Kämpfer, Quenoth-Kämpfer |
Advances to: | Quenoth-Schwertmeister |
Cost: | 29 |
HP: | 44 |
Moves: | 5 |
XP: | 80 |
Stufe: | 2 |
Tag-/Nachteinfluss: | redlich |
Id: | Quenoth Warrior |
Abilities: | Formation, chance_to_hit, chance_to_hit, chance_to_hit, chance_to_hit |
Attacks (damage × count)
| Glefe | Stich | 14 × 2 | Nahkampf | (Erstschlag) |
| Glefe | Klinge | 8 × 3 | Nahkampf |
Resistenzen
|
Klinge | 0% |
| |
Stich | 0% |
|
Wucht | 0% |
| |
Feuer | 0% |
|
Kälte | 0% |
| |
Arkan | -10% |
Terrain
Terrain | Movement Cost |
|
Burg | 1 | 60% |
|
Dorf | 1 | 60% |
|
Flachland | 1 | 40% |
|
Gebirge | 3 | 60% |
|
Gefroren | 3 | 30% |
|
Höhle | 2 | 30% |
|
Hügel | 2 | 50% |
|
Küstennahes Riff | 2 | 30% |
|
Pilzhain | 2 | 50% |
|
Sand | 1 | 60% |
|
Seichtes Wasser | 3 | 20% |
|
Sumpf | 2 | 30% |
|
Tiefes Wasser | ‒ | 0% |
|
Unbegehbar | ‒ | 0% |
|
Unechter Schleier der Finsternis | ‒ | 0% |
|
Wald | 2 | 50% |
Last updated on Thu Oct 21 01:52:35 2021.