Wüstenkundschafter
A slow-moving caravan out in the open desert is a prime target for bandits or marauders. In order to protect themselves, the Dunefolk employ special warriors to scout and repel potential threats. In doing so, these fleet fighters not only protect their vulnerable caravans, but pilfer the supplies of supposed raiders for themselves. When employed for warfare, explorers no longer act only as scouts for probing enemies, but are skilled enough to be effective flankers or potent shock attackers.
Information
Advances from: | Vagabund |
---|---|
Advances to: | Weltenbummler |
Cost: | 29 |
HP: | 46 |
Moves: | 6 |
XP: | 80 |
Stufe: | 2 |
Tag-/Nachteinfluss: | zwielichtig |
Id: | Dune Explorer |
Abilities: | ‒ |
Attacks (damage × count)
Axt | Klinge | 6 × 4 | Nahkampf | |
Kompositbogen | Stich | 8 × 3 | Fernkampf |
Resistenzen
Klinge | 0% | Stich | 10% | |||
---|---|---|---|---|---|---|
Wucht | 0% | Feuer | 0% | |||
Kälte | 0% | Arkan | 20% |
Terrain
Terrain | Movement Cost | Defense | |
---|---|---|---|
Burg | 1 | 60% | |
Dorf | 1 | 60% | |
Flachland | 1 | 40% | |
Gebirge | 2 | 60% | |
Gefroren | 3 | 20% | |
Höhle | 2 | 40% | |
Hügel | 2 | 60% | |
Küstennahes Riff | 2 | 30% | |
Pilzhain | 2 | 50% | |
Sand | 1 | 50% | |
Seichtes Wasser | 3 | 20% | |
Sumpf | 2 | 30% | |
Tiefes Wasser | ‒ | 0% | |
Unbegehbar | ‒ | 0% | |
Unechter Schleier der Finsternis | ‒ | 0% | |
Wald | 2 | 50% |
Last updated on Thu Oct 21 01:44:36 2021.