Wüstenplänklerin

(image)

Born and raised out on the open sands, skirmishers are accustomed to the harsh, arid desert heat and inhospitable terrain. Compared to even other Dunefolk, these nomads are unnaturally agile on the unstable dunes, allowing them to safeguard their herds and hunt the barrens with ease. When applied to battle, the same agility allows them to both slip through enemy lines and avoid all manner of attack. These skills make skirmishers effective saboteurs, capable of cutting off escape routes and supply lines, assassinating key units, or pincering an enemy formation into a disadvantageous position.

 

Information

Advances from:
Advances to: Wüstenläuferin, Falknerin
Cost: 16
HP: 29
Moves: 6
XP: 34
Stufe: 1
Tag-/Nachteinfluss: redlich
Id: Dune Skirmisher
Abilities: Plänkler

Attacks (damage × count)

(image)Speer(pierce attack) Stich4 × 4(melee attack) Nahkampf(Erstschlag)
(image)Schleuder(impact attack) Wucht6 × 1(ranged attack) Fernkampf

Resistenzen

(icon) Klinge-10% (icon) Stich-10%
(icon) Wucht-10% (icon) Feuer0%
(icon) Kälte0% (icon) Arkan20%

Terrain

TerrainMovement CostDefense
(icon) Burg160%
(icon) Dorf160%
(icon) Flachland150%
(icon) Gebirge260%
(icon) Gefroren320%
(icon) Höhle240%
(icon) Hügel260%
(icon) Küstennahes Riff240%
(icon) Pilzhain260%
(icon) Sand160%
(icon) Seichtes Wasser330%
(icon) Sumpf230%
(icon) Tiefes Wasser0%
(icon) Unbegehbar0%
(icon) Unechter Schleier der Finsternis0%
(icon) Wald260%
Last updated on Thu Oct 21 01:44:36 2021.