Flammenspieler / Flammenspielerin

(image) (image)

An oft forgotten hazard of traversing the desert is the freezing cold that descends upon the sands during the night. To combat this, the Dunefolk typically make use of the highly flammable sap of the Sanbaar tree, which burns slowly and gently in small quantities, providing a modest amount of heat and light. In larger amounts, however, Sanbaar sap is very nearly combustible and burns extremely violently. The Dunefolk quickly realized the applicability of such a substance to warfare and regularly employ fire spouting weapons to sow chaos among their enemies.

 
 

Information

Advances from:
Advances to: Brandstifter
Cost: 17
HP: 34
Moves: 5
XP: 40
Stufe: 1
Tag-/Nachteinfluss: redlich
Id: Dune Burner
Abilities:

Attacks (damage × count)

(image)Dolch(blade attack) Klinge6 × 2(melee attack) Nahkampf
(image)Teerbombe(fire attack) Feuer7 × 3(ranged attack) Fernkampf

Resistenzen

(icon) Klinge-10% (icon) Stich0%
(icon) Wucht0% (icon) Feuer0%
(icon) Kälte10% (icon) Arkan20%

Terrain

TerrainMovement CostDefense
(icon) Burg160%
(icon) Dorf160%
(icon) Flachland140%
(icon) Gebirge260%
(icon) Gefroren320%
(icon) Höhle240%
(icon) Hügel260%
(icon) Küstennahes Riff230%
(icon) Pilzhain250%
(icon) Sand140%
(icon) Seichtes Wasser320%
(icon) Sumpf230%
(icon) Tiefes Wasser0%
(icon) Unbegehbar0%
(icon) Unechter Schleier der Finsternis0%
(icon) Wald240%
Last updated on Thu Oct 21 01:44:35 2021.