Quenoth-Druidin
Worshippers of the Goddess of Light, Eloh, Druids are considered mysterious even by other elves of the same order. Part of this stems from the Druids’ unusual connection with nature, something nearly wholly absent in a world pervaded by scorched sand. In a brutish world where others train themselves for combat and survival, these elves are the few who remain as healers and caretakers.
Information
Advances from: | Quenoth-Schamanin |
---|---|
Advances to: | Quenoth-Fee |
Cost: | 48 |
HP: | 45 |
Moves: | 5 |
XP: | 180 |
Stufe: | 3 |
Tag-/Nachteinfluss: | neutral |
Id: | Quenoth Druid |
Abilities: | Kurieren, Heilen +8 |
Attacks (damage × count)
Stab | Wucht | 9 × 2 | Nahkampf | ||
Sand | Wucht | 6 × 3 | Fernkampf | (Benebeln) | |
Dornen | Stich | 7 × 4 | Fernkampf | (Magie) |
Resistenzen
Klinge | 0% | Stich | 0% | |||
---|---|---|---|---|---|---|
Wucht | 0% | Feuer | 0% | |||
Kälte | 0% | Arkan | -10% |
Terrain
Terrain | Movement Cost | Defense | |
---|---|---|---|
Burg | 1 | 60% | |
Dorf | 1 | 60% | |
Flachland | 1 | 40% | |
Gebirge | 3 | 60% | |
Gefroren | 3 | 30% | |
Höhle | 2 | 30% | |
Hügel | 2 | 50% | |
Küstennahes Riff | 2 | 30% | |
Pilzhain | 2 | 50% | |
Sand | 1 | 60% | |
Seichtes Wasser | 3 | 20% | |
Sumpf | 2 | 30% | |
Tiefes Wasser | ‒ | 0% | |
Unbegehbar | ‒ | 0% | |
Unechter Schleier der Finsternis | ‒ | 0% | |
Wald | 2 | 50% |
Last updated on Thu Oct 21 01:52:34 2021.