Speerwache
The push and pull of any battle requires varying degrees of offense and defense. The Dunefolk no doubt value offense as the greater of the two and typically focus most of their efforts on training skilled swordsmen. However, in any band of warriors, a small number of soldiers opt to trade in their swords and instead fulfill the vital role of defenders. Guarding crucial supply lines and vantage points, spearguards are most often positioned slightly behind the main line and used as a supporting force or a deterrent to flanking attacks. Though these fighters tend to see less direct combat than their sword-wielding brethren, they are highly skilled with spear and shield and more than capable of repelling most advances.
Information
Advances from: | Wüstensoldat |
---|---|
Advances to: | Speermeister |
Cost: | 30 |
HP: | 53 |
Moves: | 5 |
XP: | 75 |
Stufe: | 2 |
Tag-/Nachteinfluss: | redlich |
Id: | Dune Spearguard |
Abilities: | ‒ |
Attacks (damage × count)
Speer | Stich | 16 × 2 | Nahkampf | (Erstschlag) | |
Schildhieb | Wucht | 9 × 3 | Nahkampf |
Resistenzen
Klinge | 20% | Stich | 30% | |||
---|---|---|---|---|---|---|
Wucht | -10% | Feuer | 0% | |||
Kälte | 0% | Arkan | 20% |
Terrain
Terrain | Movement Cost | Defense | |
---|---|---|---|
Burg | 1 | 60% | |
Dorf | 1 | 50% | |
Flachland | 1 | 40% | |
Gebirge | 3 | 50% | |
Gefroren | 3 | 20% | |
Höhle | 2 | 40% | |
Hügel | 2 | 50% | |
Küstennahes Riff | 2 | 30% | |
Pilzhain | 2 | 40% | |
Sand | 1 | 40% | |
Seichtes Wasser | 3 | 20% | |
Sumpf | 3 | 30% | |
Tiefes Wasser | ‒ | 0% | |
Unbegehbar | ‒ | 0% | |
Unechter Schleier der Finsternis | ‒ | 0% | |
Wald | 2 | 40% |
Last updated on Thu Oct 21 01:44:36 2021.