Dormant Mage

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Baran was cursed centuries ago by a powerful elvish enchantress who trapped him in a faerie void inside the trunk of an ancient tree. Baran is therefore still living whilst he should be long dead. His time in the void has however weakened him physically while giving him strange new powers.

Special Notes: This unit has magical attacks, which always have a high chance of hitting an opponent. This unit’s arcane attack deals tremendous damage to magical creatures, and even some to mundane creatures.

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Information

Advances from:
Advances to:
Cost: 40
HP: 42
Moves: 5
XP: 60
Level: 2
Alignment: neutral
Id: Dormant Mage
Abilities:

Attacks (damage × count)

(image)fireball
ranged
8 × 4
fire
magical
(image)sylvan void
ranged
15 × 2
arcane
magical

Resistances

(icon) blade20% (icon) pierce10%
(icon) impact0% (icon) fire10%
(icon) cold0% (icon) arcane-10%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave240%
(icon) Coastal Reef230%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest250%
(icon) Frozen320%
(icon) Fungus250%
(icon) Hills250%
(icon) Mountains360%
(icon) Sand230%
(icon) Shallow Water320%
(icon) Swamp320%
(icon) Unwalkable0%
(icon) Village160%
Last updated on Wed Mar 20 03:02:06 2024.