Awakened Mage

(image)

Over time, Baran became used to the power of the void. He could feel its subtle movements in and around his body, and harness it with more and more talent. He enchanted his weak arms and his bare limbs with the power of the void in the way faeries do. While his skill in casting fireballs remains unscarred, his body and soul become so linked to the faerie world, it may be wondered if he can still be considered human.

Special Notes: This unit has magical attacks, which always have a high chance of hitting an opponent. This unit’s arcane attack deals tremendous damage to magical creatures, and even some to mundane creatures.

(portrait)

Information

Advances from:
Advances to:
Cost: 60
HP: 52
Moves: 5
XP: 150
Level: 3
Alignment: neutral
Id: Awakened Mage
Abilities:

Attacks (damage × count)

(image)void touch
melee
10 × 2
arcane
(image)fireball
ranged
9 × 4
fire
magical
(image)sylvan void
ranged
17 × 2
arcane
magical

Resistances

(icon) blade20% (icon) pierce20%
(icon) impact20% (icon) fire20%
(icon) cold0% (icon) arcane-20%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave240%
(icon) Coastal Reef230%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest250%
(icon) Frozen320%
(icon) Fungus250%
(icon) Hills250%
(icon) Mountains360%
(icon) Sand230%
(icon) Shallow Water320%
(icon) Swamp320%
(icon) Unwalkable0%
(icon) Village160%
Last updated on Wed Mar 20 03:02:05 2024.