Messenger

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Messengers are chosen as Celestial leaders for the simple and traditional reason that their wings grow in adolescence rather than fall off or remain vestigial. Unlike other Celestials, Messengers can fly over the battlefield and give orders, granting a bonus to surrounding troops.

Special Notes: The ability of this unit to inspire its allies enables adjacent units of the same side to deal more damage in combat, though this does not apply to other Messengers or units of higher level. This unit’s marksmanship gives it a high chance of hitting targeted enemies, but only on the attack.

 
 

Information

Advances from:
Advances to: Claimant
Cost: 20
HP: 36
Moves: 6
XP: 40
Level: 1
Alignment: lawful
Id: Messenger
Abilities: inspire

Attacks (damage × count)

(image)Sword
melee
7 × 3
blade
marksman

Resistances

(icon) blade10% (icon) pierce20%
(icon) impact10% (icon) fire0%
(icon) cold0% (icon) arcane80%

Terrain

TerrainMovement CostDefense
(icon) Castle150%
(icon) Cave320%
(icon) Coastal Reef150%
(icon) Deep Water150%
(icon) Fake Shroud0%
(icon) Flat150%
(icon) Forest150%
(icon) Frozen150%
(icon) Fungus330%
(icon) Hills150%
(icon) Mountains150%
(icon) Sand150%
(icon) Shallow Water150%
(icon) Swamp150%
(icon) Unwalkable150%
(icon) Village150%
Last updated on Wed Mar 20 02:58:43 2024.