Holy Sentinel

(image)

These crusaders hold the line with flaming sword, and great sheild. They are famous for their ability to bash their way forward and then hold the ground they just earned.

Special Notes: This unit is capable of basic healing. This unit is able to slow its enemies, halving their movement speed and attack damage until they end a turn.

 

Information

Advances from: Protector
Advances to:
Cost: 50
HP: 72
Moves: 5
XP: 150
Level: 3
Alignment: lawful
Id: Holy Sentinel
Abilities: heals +4

Attacks (damage × count)

(image)enchanted sword
melee
7 × 5
fire
(image)shield bash
melee
15 × 2
impact
slows

Resistances

(icon) blade0% (icon) pierce0%
(icon) impact0% (icon) fire0%
(icon) cold0% (icon) arcane60%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave240%
(icon) Coastal Reef230%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest250%
(icon) Frozen320%
(icon) Fungus250%
(icon) Hills250%
(icon) Mountains360%
(icon) Sand230%
(icon) Shallow Water320%
(icon) Swamp320%
(icon) Unwalkable0%
(icon) Village160%
Last updated on Wed Mar 20 02:58:43 2024.