Avatar of Nature

(image)

The Avatar of Nature is the vessel chosen by the spirits of nature to channel their full power in defence of their beloved world. Being almost like an embodiment of the planet itself, her power is far superior to that of most beings, and is on par with the High Dragons themselves.

Special Notes: This unit is capable of healing those around it, and curing them of poison. The leadership of this unit enables adjacent units of the same side to deal more damage in combat, though this only applies to units of lower level. This unit regenerates, which allows it to heal as though always stationed in a village. This unit has magical attacks, which always have a high chance of hitting an opponent. This unit’s arcane attack deals tremendous damage to magical creatures, and even some to mundane creatures.This unit draws upon the power of Nature, thus recovering its strength and 24 hp. Effects of poisoning are nullified as well.} Illumination increases the lighting level in adjacent areas. Whenever its berserk attack is used, this unit continues to push the attack until either it or its enemy lies dead.

 

Information

Advances from:
Advances to:
Cost: 280
HP: 480
Moves: 6
XP: 280
Level: 7
Alignment: neutral
Id: Avatar of Nature Extreme
Abilities: cures, heals +8, leadership, regenerates, life force, illuminates

Attacks (damage × count)

(image)Trident of the Seas
melee
28 × 4
pierce
magical
(image)Soul Barrage
ranged
40 × 6
arcane
magical
berserk

Resistances

(icon) blade30% (icon) pierce30%
(icon) impact30% (icon) fire50%
(icon) cold50% (icon) arcane100%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave240%
(icon) Coastal Reef240%
(icon) Deep Water260%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest250%
(icon) Frozen320%
(icon) Fungus250%
(icon) Hills250%
(icon) Mountains360%
(icon) Sand230%
(icon) Shallow Water250%
(icon) Swamp150%
(icon) Unwalkable0%
(icon) Village160%
Last updated on Wed Mar 20 02:58:45 2024.