Keeper

(image)

Keepers are staunch defenders of the Celestial homelands. With stout hearts, and hardened skin they will hold till death or relief comes.

Special Notes: The length of this unit’s weapon allows it to strike first in melee, even in defense. The steadiness of this unit reduces damage from some attacks, but only while defending.

 

Information

Advances from: Legionnaire
Advances to: Sentinel
Cost: 28
HP: 49
Moves: 5
XP: 85
Level: 2
Alignment: lawful
Id: Keeper
Abilities: steadfast

Attacks (damage × count)

(image)Spear
melee
9 × 3
pierce
first strike

Resistances

(icon) blade20% (icon) pierce20%
(icon) impact20% (icon) fire0%
(icon) cold0% (icon) arcane40%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave240%
(icon) Coastal Reef230%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest250%
(icon) Frozen320%
(icon) Fungus250%
(icon) Hills250%
(icon) Mountains360%
(icon) Sand230%
(icon) Shallow Water320%
(icon) Swamp320%
(icon) Unwalkable0%
(icon) Village160%
Last updated on Wed Mar 20 02:58:43 2024.