Dune Alchemist

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To the Dunefolk, alchemy is less a form of philosophy or science, and more of an extension of the phytology that is practiced by herbalists. However, in contrast to their brethrens’ focus on herbs for medicine and healing, Alchemists utilize various plants and naturally occurring venoms to concoct potent poisons. Though useful for weakening tough enemies, the Alchemists’ art is viewed warily by other Dunefolk, for it is often employed for espionage and assassination. Nevertheless, almost every caravan will contain at least one Alchemist for precisely this reason — the political advantage from the threat of nearly untraceable poisons is not to be underestimated.

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Information

Advances from: Wydmowy zielarz
Advances to:
Cost: 27
HP: 41
Moves: 5
XP: 100
Poziom: 2
Charakter:półmroczny
Id: Dune Alchemist
Abilities: regeneruje się

Attacks (damage × count)

(image)buzdygan(impact attack) obuchowa9 × 3(melee attack) wręcz
(image)blowgun(pierce attack) kłująca7 × 2(ranged attack) na odległość(trucizna)

Odporności

(icon) sieczna-10% (icon) kłująca0%
(icon) obuchowa0% (icon) ogień0%
(icon) chłód0% (icon) astralny20%

Terrain

TerrainMovement CostDefense
(icon) Bagno230%
(icon) Grzybnia250%
(icon) Góry260%
(icon) Głęboka woda0%
(icon) Jaskinia240%
(icon) Las240%
(icon) Nie do przejścia0%
(icon) Nieprawdziwy całun0%
(icon) Piasek140%
(icon) Płaski140%
(icon) Płytka woda320%
(icon) Rafa230%
(icon) Wioska160%
(icon) Wzgórza260%
(icon) Zamarznięty320%
(icon) Zamek160%
Last updated on Fri Feb 21 23:58:46 2020.