Dune Alchemist

To the Dunefolk, alchemy is less a form of philosophy or science, and more an extension of the phytology that is practiced by herbalists. However, in contrast to their brethrens’ focus on herbs for medicine and healing, many alchemists utilize various plants and naturally occurring venoms to concoct lethal poisons. While useful for weakening tough enemies, this art is viewed warily by other Dunefolk as a potent means for espionage and assassination. At the same time, such a tool presents a tremendous political advantage, so much so that almost every caravan will hire or train a few alchemists to maintain a reasonable level of threat at all times.

Information
Advances from: | 沙丘藥師 |
---|---|
Advances to: | ‒ |
Cost: | 27 |
HP: | 41 |
Moves: | 5 |
XP: | 100 |
等級: | 2 |
立場: | 閾界 |
Id: | Dune Alchemist |
Abilities: | 恢復 |
Attacks (damage × count)
![]() | 釘鎚 | ![]() | 9 × 3 | ![]() | |
![]() | blowgun | ![]() | 7 × 2 | ![]() | (毒素) |
抗性:
![]() |
劍刃 | -10% | ![]() |
穿刺 | 0% | |
---|---|---|---|---|---|---|
![]() |
衝擊 | 0% | ![]() |
火焰 | 0% | |
![]() |
寒冷 | 0% | ![]() |
秘法 | 20% |
Terrain
Terrain | Movement Cost | Defense | |
---|---|---|---|
![]() |
丘陵 | 2 | 60% |
![]() |
偽黑幕 | ‒ | 0% |
![]() |
城堡 | 1 | 60% |
![]() |
山脈 | 2 | 60% |
![]() |
平地 | 1 | 40% |
![]() |
村莊 | 1 | 60% |
![]() |
森林 | 2 | 40% |
![]() |
沙地 | 1 | 40% |
![]() |
沼澤區 | 2 | 30% |
![]() |
沿海礁石 | 2 | 30% |
![]() |
洞穴 | 2 | 40% |
![]() |
深水區 | ‒ | 0% |
![]() |
淺水區 | 3 | 20% |
![]() |
無法步行 | ‒ | 0% |
![]() |
真菌類 | 2 | 50% |
![]() |
雪地 | 3 | 20% |
Last updated on Tue Jan 19 00:44:45 2021.