Water God

(image)

Scarce even in the Abyss, water gods have frozen into the shape of glacial serpents. Despite their rigid appearance, these beasts of water dart across the land with startling grace and flexibility. Water gods are considered miracles of life by Summoners, the magical water within them allowing them to remedy the wounds of allies by their mere presence.
Their arctic beauty and strength, dazzling to all who oppose the Summoners, can freeze a man's heart even before his body is engulfed in a bone-chilling blizzard.

Special Notes: This unit is capable of basic healing. This unit is able to slow its enemies, halving their movement speed and attack damage until they end a turn.

(portrait)

Information

Advances from: Water Avatar
Advances to:
Cost: 28
HP: 60
Moves: 6
XP: 150
Level: 3
Alignment: neutral
Id: I8 Ak_God_waterr
Abilities: Water

Attacks (damage × count)

(image)frozen fist
melee
10 × 3
cold
slows
(image)waterspray
ranged
12 × 3
impact

Resistances

(icon) blade0% (icon) pierce0%
(icon) impact0% (icon) fire0%
(icon) cold20% (icon) arcane0%

Terrain

TerrainMovement CostDefense
(icon) Castle140%
(icon) Cave320%
(icon) Coastal Reef270%
(icon) Deep Water150%
(icon) Flat230%
(icon) Forest530%
(icon) Frozen230%
(icon) Fungus320%
(icon) Hills530%
(icon) Mountains0%
(icon) Sand230%
(icon) Shallow Water160%
(icon) Swamp160%
(icon) Unwalkable0%
(icon) Village140%
Last updated on Fri Apr 20 12:23:37 2018.