Peltast

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Special Note: This unit regenerates, which allows it to heal as though always stationed in a village. This unit’s skill at skirmishing allows it to ignore enemies’ zones of control and thus move unhindered around them. The length of this unit’s weapon allows it to strike first in melee, even in defense.

 

Information

Advances from: Hastate
Advances to:
Cost: 26
HP: 48
Moves: 6
XP: 80
Level: 3
Alignment: chaotic
Id: Primeval Peltast
Abilities: regenerates, skirmisher

Attacks (damage × count)

(image)spear
melee
11 × 3
pierce
first strike
(image)spear
ranged
9 × 2
pierce

Resistances

(icon) blade30% (icon) pierce0%
(icon) impact30% (icon) fire0%
(icon) cold20% (icon) arcane-20%

Terrain

TerrainMovement CostDefense
(icon) Castle150%
(icon) Cave140%
(icon) Coastal Reef230%
(icon) Deep Water310%
(icon) Flat140%
(icon) Forest250%
(icon) Frozen240%
(icon) Fungus250%
(icon) Hills250%
(icon) Mountains360%
(icon) Sand240%
(icon) Shallow Water220%
(icon) Swamp230%
(icon) Unwalkable0%
(icon) Village160%
Last updated on Fri Apr 20 13:15:33 2018.