Orcish Rime-Runner

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Special Notes: This unit’s marksmanship gives it a high chance of hitting targeted enemies, but only on the attack. The victims of this unit’s poison will continually take damage until they can be cured in town or by a unit which cures.

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Information

Advances from:
Advances to:
Cost: 38
HP: 43
Moves: 6
XP: 100
Level: 2
Alignment: chaotic
Id: Orcish RimeRunner
Abilities:

Attacks (damage × count)

(image)kamma
melee
10 × 2
blade
poison
(image)throwing knives
ranged
7 × 3
blade
marksman

Resistances

(icon) blade-30% (icon) pierce-20%
(icon) impact-20% (icon) fire0%
(icon) cold50% (icon) arcane0%

Terrain

TerrainMovement CostDefense
(icon) Castle170%
(icon) Cave250%
(icon) Coastal Reef250%
(icon) Deep Water0%
(icon) Flat160%
(icon) Forest270%
(icon) Frozen250%
(icon) Fungus270%
(icon) Hills270%
(icon) Mountains370%
(icon) Sand240%
(icon) Shallow Water240%
(icon) Swamp240%
(icon) Unwalkable0%
(icon) Village170%
Last updated on Fri Apr 20 13:15:24 2018.