Champion Skirmisher

(image)

Even their chiefs can't help but feal respect for these peasants who, after having survived several battles, are able to stand even against armored foes.

Special Notes: The length of this unit’s weapon allows it to strike first in melee, even in defense. This unit’s skill at skirmishing allows it to ignore enemies’ zones of control and thus move unhindered around them.

 

Information

Advances from: Veteran Skirmisher
Advances to:
Cost: 40
HP: 50
Moves: 6
XP: 120
Level: 3
Alignment: lawful
Id: PR Skirmisher 2
Abilities: skirmisher

Attacks (damage × count)

(image)spear
melee
9 × 3
pierce
first strike
(image)javelin
ranged
7 × 4
pierce

Resistances

(icon) blade0% (icon) pierce0%
(icon) impact0% (icon) fire0%
(icon) cold0% (icon) arcane100%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave240%
(icon) Coastal Reef330%
(icon) Deep Water20%
(icon) Flat140%
(icon) Forest250%
(icon) Frozen330%
(icon) Fungus350%
(icon) Hills250%
(icon) Mountains360%
(icon) Sand230%
(icon) Shallow Water320%
(icon) Swamp330%
(icon) Unwalkable0%
(icon) Village160%
Last updated on Fri Apr 20 12:16:24 2018.