Young Hoplite


Before having the chance to become a powerful hoplite, a young greek man has to get used to the expensive and fearsome equipment his fortunate father bought for him. Even if they are unprepared for combat, young hoplites still represent a real danger for horsemen.

Special Notes: The length of this unit’s weapon allows it to strike first in melee, even in defense.



Advances from:
Advances to: Hoplite
Cost: 23
HP: 38
Moves: 4
XP: 45
Level: 1
Alignment: lawful
Id: PR Hoplite 0

Attacks (damage × count)

7 × 3
first strike


(icon) blade30% (icon) pierce20%
(icon) impact10% (icon) fire0%
(icon) cold0% (icon) arcane100%


TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave240%
(icon) Coastal Reef310%
(icon) Deep Water10%
(icon) Flat150%
(icon) Forest230%
(icon) Frozen310%
(icon) Fungus330%
(icon) Hills250%
(icon) Mountains360%
(icon) Sand230%
(icon) Shallow Water310%
(icon) Swamp310%
(icon) Unwalkable0%
(icon) Village160%
Last updated on Fri Apr 20 12:16:25 2018.