High Priest / Mage of Light

(image) (image)

After years of experience, the most devout of white magi develop vast spiritual powers. By strict devotion to the path of the light, they can call upon its aid to chase away the shadows of the night.

Following a strict code of piety and honor, these men and women work tirelessly to bring life and order to the troubled world in which they live.

Special Notes: This unit has magical attacks, which always have a high chance of hitting an opponent. This unit’s arcane attack deals tremendous damage to magical creatures, and even some to mundane creatures. This unit is capable of healing those around it, and curing them of poison. Illumination increases the lighting level in adjacent areas.

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Information

Advances from: Priest
Advances to:
Cost: 64
HP: 47
Moves: 5
XP: 150
Level: 3
Alignment: lawful
Id: CL_High Priest
Abilities: cures, heals +8

Attacks (damage × count)

(image)staff
melee
10 × 2
impact
(image)lightbeam
ranged
12 × 3
arcane
magical

Resistances

(icon) blade0% (icon) pierce0%
(icon) impact0% (icon) fire0%
(icon) cold0% (icon) arcane20%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave240%
(icon) Coastal Reef230%
(icon) Deep Water0%
(icon) Flat140%
(icon) Forest250%
(icon) Frozen320%
(icon) Fungus250%
(icon) Hills250%
(icon) Mountains360%
(icon) Sand230%
(icon) Shallow Water320%
(icon) Swamp320%
(icon) Unwalkable0%
(icon) Village160%
Last updated on Fri Apr 20 12:24:49 2018.