Skald

(image)

The Saurian Skalds are a slower-moving breed of saurians which is almost monstrous, but considerably tougher. They are defined by their hidden natural spines which they can project en masse as well as their poisonous bite which they use as a last resort.

Special Notes: The victims of this unit’s poison will continually take damage until they can be cured in town or by a unit which cures.

 

Information

Advances from:
Advances to: Skald Hunter, Skald Maniac
Cost: 20
HP: 38
Moves: 5
XP: 55
Level: 1
Alignment: neutral
Id: Skald
Abilities:

Attacks (damage × count)

(image)poisonous bite
melee
6 × 1
pierce
poison
(image)spines
ranged
3 × 7
pierce

Resistances

(icon) blade-10% (icon) pierce20%
(icon) impact-10% (icon) fire-20%
(icon) cold-20% (icon) arcane20%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave160%
(icon) Coastal Reef240%
(icon) Deep Water0%
(icon) Flat140%
(icon) Forest260%
(icon) Frozen430%
(icon) Fungus160%
(icon) Hills160%
(icon) Mountains260%
(icon) Sand160%
(icon) Shallow Water340%
(icon) Swamp160%
(icon) Unwalkable0%
(icon) Village150%
Last updated on Fri Apr 20 12:16:12 2018.