Witch

(image)

A woman with mysterious skills. Her motives and loyalties are obscure, she may be dangerous!

Special Notes: This unit regenerates, which allows it to heal as though always stationed in a village. The victims of this unit’s poison will continually take damage until they can be cured in town or by a unit which cures. This unit has magical attacks, which always have a high chance of hitting an opponent. This unit’s arcane attack deals tremendous damage to magical creatures, and even some to mundane creatures. During battle, this unit can drain life from victims to renew its own health. This unit is able to slow its enemies, halving their movement speed and attack damage until they end a turn.

 

Information

Advances from:
Advances to:
Cost: 50
HP: 60
Moves: 6
XP: 150
Level: 3
Alignment: chaotic
Id: Witch
Abilities: regenerates slightly

Attacks (damage × count)

(image)dagger
melee
13 × 2
blade
poison
(image)sip
ranged
15 × 3
cold
magical
leeches
(image)curse
ranged
22 × 2
arcane
slows
curse

Resistances

(icon) blade0% (icon) pierce0%
(icon) impact0% (icon) fire20%
(icon) cold40% (icon) arcane30%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave240%
(icon) Coastal Reef230%
(icon) Deep Water0%
(icon) Flat140%
(icon) Forest260%
(icon) Frozen320%
(icon) Fungus250%
(icon) Hills250%
(icon) Mountains360%
(icon) Sand230%
(icon) Shallow Water320%
(icon) Swamp250%
(icon) Unwalkable0%
(icon) Village160%
Last updated on Fri Apr 20 12:46:00 2018.