Shessinsaan

(image)

Shessinsaans are alien semi-sentient predatory reptiles with tentacles.

Special Notes: The swarming attacks of this unit become less deadly whenever its members are wounded. This unit is able to slow its enemies, halving their movement speed and attack damage until they end a turn.This unit is able to be very quit and to surprise the enemy in the hilly landscapes.

(portrait)

Information

Advances from: Young Shessinsaan
Advances to: Dire Shessinsaan
Cost: 32
HP: 60
Moves: 6
XP: 80
Level: 2
Alignment: neutral
Id: EAE Shessinsaan
Abilities: sneaking

Attacks (damage × count)

(image)bite
melee
8 × 3
blade
(image)tentacle
melee
3 × 8
impact
swarm
slows

Resistances

(icon) blade0% (icon) pierce-10%
(icon) impact10% (icon) fire-20%
(icon) cold-30% (icon) arcane20%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave260%
(icon) Coastal Reef240%
(icon) Deep Water0%
(icon) Flat140%
(icon) Forest260%
(icon) Frozen430%
(icon) Fungus260%
(icon) Hills160%
(icon) Mountains260%
(icon) Sand160%
(icon) Shallow Water340%
(icon) Swamp160%
(icon) Unwalkable0%
(icon) Village150%
Last updated on Fri Apr 20 12:32:20 2018.