Blood Mage

(image)

Blood Mages of the Everfell are renown for their mysterious blood rituals that can cure any illness or plague from their own bodies. They are the only practitioners of the ancient magic of blood.

 

Information

Advances from: Grey Mage
Advances to: Blood Sorcerer, Fell Sorcerer
Cost: 40
HP: 42
Moves: 6
XP: 75
Level: 2
Alignment: neutral
Id: Everfell Blood Mage
Abilities: regenerates

Attacks (damage × count)

(image)fist
melee
10 × 3
impact
(image)blood rush
ranged
10 × 4
pierce
absorb
first strike
(image)arcbolt
ranged
8 × 2
arcane
spell

Resistances

(icon) blade0% (icon) pierce0%
(icon) impact0% (icon) fire0%
(icon) cold10% (icon) arcane10%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave240%
(icon) Coastal Reef230%
(icon) Deep Water20%
(icon) Flat140%
(icon) Forest250%
(icon) Frozen330%
(icon) Fungus250%
(icon) Hills250%
(icon) Mountains360%
(icon) Sand230%
(icon) Shallow Water330%
(icon) Swamp330%
(icon) Unwalkable20%
(icon) Village160%
Last updated on Fri Apr 20 12:22:52 2018.