Bone Rider

(image)

Once great warriors across the plains, these mounted riders atop their skeletal horses were raised from the ground by unholy magic to spread fear and destruction.

Special Notes: This unit can move unseen in deep water, requiring no air from the surface. Using a charging attack doubles both damage dealt and received; this does not affect defensive retaliation.

 

Information

Advances from:
Advances to: Bone Knight
Cost: 17
HP: 36
Moves: 8
XP: 100
Level: 1
Alignment: chaotic
Id: EoSC_Bone Rider
Abilities: submerge

Attacks (damage × count)

(image)axe
melee
6 × 3
blade
(image)trample
melee
8 × 1
impact
charge

Resistances

(icon) blade10% (icon) pierce30%
(icon) impact-10% (icon) fire-20%
(icon) cold60% (icon) arcane-50%

Terrain

TerrainMovement CostDefense
(icon) Castle140%
(icon) Cave240%
(icon) Coastal Reef330%
(icon) Deep Water510%
(icon) Flat140%
(icon) Forest330%
(icon) Frozen230%
(icon) Fungus330%
(icon) Hills240%
(icon) Mountains520%
(icon) Sand230%
(icon) Shallow Water420%
(icon) Swamp420%
(icon) Unwalkable0%
(icon) Village140%
Last updated on Fri Apr 20 12:24:01 2018.